Selasa, 10 Januari 2012

January Issue Now Available

January 10, 2012

Welcome to 2012! As you can tell from our fabulous cover, this month's postmortem is Eidos Montreal's well-received action-RPG, Deus Ex: Human Revolution. The team speaks about their experiences reviving the much-loved Deus Ex franchise, and how important forward-thinking and planning were to making the title a success.

Also, the 14th annual Front Line Award winners are announced! Our readers have voted these tools as the best in the business for 2011, and we've also ushered one special tool into our Hall of Fame.

Other features this issue include an open source solution for the back-end work needed for social games, by the makers of Creatures 4, and an interview in which editor-in-chief Brandon Sheffield and Gamasutra's features director Christian Nutt interviewed Kenji Kobayashi, the director of DeNa. The three discuss profitsharing and enhancing player ability through careful design and in-app purchases.

Our GDC 2012 Preview Guide is also included, which highlights some of the many talks that will be featured at the March event.

Source :

http://www.gdmag.com/

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